Knapsack Challenge Using Backtracking


This short article clarifies about resolving of knapsack problem utilizing backtracking system.


            In resolving of knapsack problem utilizing backtracking system we mainly look at the profit but in scenario of dynamic programming we look at weights.

Strategy of backtracking:

            The idea of backtracking is to assemble options a single part at a time and examine such partly created options. This partly created option can be produced further without having violating the problem constraints.

            It is practical to carry out this type of processing by developing a tree of possibilities currently being designed identified as the “Condition Area Tree”. Its root represents an initial state just before the lookup for the option starts. The nodes of the 1st degree in the tree stand for the possibilities for the 1st part of a option and the nodes of a second degree stand for the possibilities for the second part and so on.

            A node in the state house tree is promising if it corresponds to the partials created option that may perhaps lead to the full option otherwise the nodes are identified as non-promising. Leaves of the tree stand for possibly the non- promising dead conclusion or full option discovered by the algorithm.

Strategy of Knapsack:

            The knapsack is practically nothing but a sack wherever in which we have to have to area the provided products in accordance to the ability of the knapsack. In scenario of backtracking we look at the revenue but in dynamic programming we look at weights.


            Bound (CP, CW, K)


                        b=CP, c=CW

                        for i=k+1 to n dp


                                    c=c + w [i]

                                    if (c

                                    b= b + p[i]


                                    return b+(1-(c-m)/w[i])*p[i]                            

                                    return b



Take into consideration:

            CP=Present Earnings       CW=Present Weight K= Index m=Capacity of Knapsack


            Earnings P1=ten, P2=ten, P3=twelve, P4=18.

            Weights W1= 2, W2= 4, W3= 6, W4=nine





When,  i=1 C=2 b=ten

When,  i=2 w[2]=4 so, c=c + w[2] c= 2+4= 6  so c= 6 if 6<15  condition gets true so b=10+10=20



When,  i=three w[three]=6 so, c=c + w[three] c= 6+6= 12  so c= twelve if twelve<15  condition gets true so b=20+12=32



When,  i=4 w[4]=nine so, c=c + w[4] c= twelve+nine= 21  so c= 21 if 21<15  condition gets FALSE    so b+(1-(c-m)/w[i])*p[i] is 32+(1-(21-15)/9)*18=38



In this article we got the highest profit as 38.

To attain this highest ability we have to have to look at the Item 4 1st then Item 2 then Item 1 that is 18+ten+ten = 38.